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How to Beat Red Dead Redmption on Xbox 360

If you want to know the information of Red Dead Redmption on Xbox 360 you will find the answer from this article. You will know how to win the Bandit Mask Exploit – Money without Dishonor.

First off you need the Bandit Mask, it hides your identity and prevents the

gain/lose of honor/fame. Go buy it in Thieve’s Landing.

In the “Poppycock” Stranger mission, you’re asked to pick-up and deliver a

package then return with the payment, a whopping $1000.

I found it very hard to part with this, but turning it in nets you 500 Honor,

another very large amount I didn’t want to pass up.

Fortunately I found a way to get both.

After giving up the cash, getting your 500 honor and 50 fame, throw on your

Bandit’s Mask and relieve the NPC of his pixelated existence. Now get your

$1000 back plus a little extra. You don’t even get a wanted level for it,

although any witnesses may start shooting.

You can do this for virtually anyone to reclaim these large sums of “plot

money.” Just make sure not to gun down anyone you need later, so always save

BEFORE GIVING AWAY your hard earned cash. If you save after you pay, chances

are they’ll be gone with your money if you have to reload your save.

Also don’t bother with shopkeepers, even after dropping hundreds of dollars on

purchases you’ll only get the usual 4-10 if you kill them.

Read more:
http://faqs.ign.com/

Win a custom Minecraft XBox 360


Kingston Digital 8 GB USB 2.0 Hi-speed Datatraveler Flash Drive DT101G2/8GBZ - Red


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Learning XNA 4.0: Game Development for the PC, Xbox 360, and Windows Phone 7


Learning XNA 4.0: Game Development for the PC, Xbox 360, and Windows Phone 7


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XNA Game Studio 4.0 Programming: Developing for Windows Phone 7 and Xbox 360 (Developer's Library)


XNA Game Studio 4.0 Programming: Developing for Windows Phone 7 and Xbox 360 (Developer’s Library)


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Get Started Fast with XNA Game Studio 4.0–and Build Great Games for Both Windows® Phone 7 and Xbox 360® This is the industry’s best reference and tutorial for all aspects of XNA Game Studio 4.0 programming on all supported platforms, from Xbox 360 to Windows Phone 7 and Windows PCs. The only game development book authored by Microsoft XNA development team members, it offers deep …

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